	1982 Porsche 911 Turbo 3.3
 	 version 1.0 - Mrjappie241

3D Model Source(s) : Forza Motorsport 4

---------- installation ----------

-replace the jb700 (or any other 2 door car) files in vehicles.rpf in the x64e\levels\gta5\vehicles.rpf folder
 Openiv : x64e.rpf\levels\gta5\vehicles.rpf\ 

---------- handling.meta ----------

-add or replace the handling in the update\update.rpf\common\data\handling.meta file :

<Item type="CHandlingData">
      <handlingName>JB700</handlingName>
      <fMass value="1370.000000" />
      <fInitialDragCoeff value="4.000000" />
      <fPercentSubmerged value="85.000000" />
      <vecCentreOfMassOffset x="0.000000" y="-0.070000" z="0.000000" />
      <vecInertiaMultiplier x="1.200000" y="1.500000" z="1.600000" />
      <fDriveBiasFront value="0.000000" />
      <nInitialDriveGears value="4" />
      <fInitialDriveForce value="0.296000" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="2.200000" />
      <fClutchChangeRateScaleDownShift value="2.200000" />
      <fInitialDriveMaxFlatVel value="220.000000" />
      <fBrakeForce value="1.800000" />
      <fBrakeBiasFront value="0.600000" />
      <fHandBrakeForce value="0.800000" />
      <fSteeringLock value="43.000000" />
      <fTractionCurveMax value="2.520000" />
      <fTractionCurveMin value="2.100000" />
      <fTractionCurveLateral value="22.500000" />
      <fTractionSpringDeltaMax value="0.150000" />
      <fLowSpeedTractionLossMult value="1.000000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.500000" />
      <fTractionLossMult value="1.000000" />
      <fSuspensionForce value="2.600000" />
      <fSuspensionCompDamp value="1.200000" />
      <fSuspensionReboundDamp value="2.400000" />
      <fSuspensionUpperLimit value="0.090000" />
      <fSuspensionLowerLimit value="-0.140000" />
      <fSuspensionRaise value="0.028000" />
      <fSuspensionBiasFront value="0.450000" />
      <fAntiRollBarForce value="0.900000" />
      <fAntiRollBarBiasFront value="0.680000" />
      <fRollCentreHeightFront value="0.350000" />
      <fRollCentreHeightRear value="0.400000" />
      <fCollisionDamageMult value="0.700000" />
      <fWeaponDamageMult value="1.000000" />
      <fDeformationDamageMult value="0.700000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="60.000000" />
      <fOilVolume value="5.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="0.000000" />
      <fSeatOffsetDistZ value="0.000000" />
      <nMonetaryValue value="150000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>0</strHandlingFlags>
      <strDamageFlags>0</strDamageFlags>
      <AIHandling>SPORTS_CAR</AIHandling>
      <SubHandlingData>
        <Item type="CCarHandlingData">
          <fBackEndPopUpCarImpulseMult value="0.100000" />
          <fBackEndPopUpBuildingImpulseMult value="0.030000" />
          <fBackEndPopUpMaxDeltaSpeed value="0.600000" />
        </Item>
        <Item type="NULL" />
        <Item type="NULL" />
      </SubHandlingData>
    </Item>


---------- vehicles.meta ----------

-replace the vehicles data  in the update\update.rpf\common\data\levels\gta5\vehicles.meta file :

<Item>
      <modelName>jb700</modelName>
      <txdName>jb700</txdName>
      <handlingId>JB700</handlingId>
      <gameName>JB700</gameName>
      <vehicleMakeName>PFISTER</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>COMET2</audioNameHash>
      <layout>LAYOUT_LOW</layout>
      <coverBoundOffsets>COMET_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_NEAR_EXTRA_HIGH</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.020000" y="-0.080000" z="0.000000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.120000" y="-0.080000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.055000" z="0.020000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.120000" z="-0.025000" />
	  <FirstPersonMobilePhoneOffset x="0.140000" y="0.230000" z="0.510000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.118000" z="0.443000" />
      <PovCameraOffset x="0.000000" y="-0.250000" z="0.630000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.262900" />
      <wheelScaleRear value="0.262900" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.300000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        100.000000	
        110.000000	
        115.000000	
        120.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.881" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_5</swankness>
      <maxNum value="5" />
      <flags>FLAG_BOOT_IN_FRONT FLAG_SPORTS FLAG_SPAWN_ON_TRAILER FLAG_RICH_CAR FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_CAN_HAVE_NEONS FLAG_EXTRAS_ALL</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
      <dashboardType>VDT_BANSHEE</dashboardType>
      <vehicleClass>VC_SPORT</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>LOW_RAPIDGT_FRONT_LEFT</Item>
        <Item>LOW_RAPIDGT_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>

---------- Vehicles.meta - Dials ----------

this part is required for working dials. At the bottom area of the 
vehicles.meta file, find these lines of the jb700:

<Item>
      <parent>vehicles_monroe_interior</parent>
      <child>jb700</child>
    </Item>

Replace them with these lines :

<Item>
      <parent>vehicles_comet_interior</parent>
      <child>jb700</child>
    </Item>


---------- Car Colors (OPTIONAL) ----------

-add the JB700 data in the carvariations.meta in de mpchristmas2 dlc folder
 Openiv : update\x64\dlcpacks\mpchristmas2\dlc.rpf\common\data

<Item>
      <modelName>jb700</modelName>
      <colors>
        <Item>
          <indices>
            <Item value="28" />
            <Item value="28" />
            <Item value="28" />
            <Item value="1" />
          </indices>
          <liveries/>
        </Item>
        <Item>
          <indices>
            <Item value="107" />
            <Item value="0" />
            <Item value="112" />
            <Item value="1" />
          </indices>
          <liveries/>
        </Item>
	<Item>
          <indices>
            <Item value="49" />
            <Item value="0" />
            <Item value="66" />
            <Item value="1" />
          </indices>
          <liveries/>
        </Item>
	<Item>
          <indices>
            <Item value="74" />
            <Item value="0" />
            <Item value="68" />
            <Item value="1" />
          </indices>
          <liveries/>
        </Item>
	<Item>
          <indices>
            <Item value="62" />
            <Item value="0" />
            <Item value="4" />
            <Item value="1" />
          </indices>
          <liveries/>
        </Item>
	<Item>
          <indices>
            <Item value="73" />
            <Item value="0" />
            <Item value="68" />
            <Item value="1" />
          </indices>
          <liveries/>
        </Item>
	<Item>
          <indices>
            <Item value="64" />
            <Item value="0" />
            <Item value="61" />
            <Item value="1" />
          </indices>
          <liveries/>
        </Item>
	<Item>
          <indices>
            <Item value="96" />
            <Item value="0" />
            <Item value="101" />
            <Item value="1" />
          </indices>
          <liveries/>
        </Item>
	<Item>
          <indices>
            <Item value="101" />
            <Item value="0" />
            <Item value="98" />
            <Item value="1" />
          </indices>
          <liveries/>
        </Item>
	<Item>
          <indices>
            <Item value="106" />
            <Item value="0" />
            <Item value="147" />
            <Item value="1" />
          </indices>
          <liveries/>
        </Item>
	<Item>
          <indices>
            <Item value="99" />
            <Item value="0" />
            <Item value="147" />
            <Item value="1" />
          </indices>
          <liveries/>
        </Item>
	<Item>
          <indices>
            <Item value="5" />
            <Item value="0" />
            <Item value="111" />
            <Item value="1" />
          </indices>
          <liveries/>
        </Item>
	<Item>
          <indices>
            <Item value="147" />
            <Item value="0" />
            <Item value="1" />
            <Item value="1" />
          </indices>
          <liveries/>
        </Item>
	<Item>
          <indices>
            <Item value="11" />
            <Item value="0" />
            <Item value="2" />
            <Item value="1" />
          </indices>
          <liveries/>
        </Item>
	<Item>
          <indices>
            <Item value="34" />
            <Item value="0" />
            <Item value="3" />
            <Item value="1" />
          </indices>
          <liveries/>
        </Item>
	<Item>
          <indices>
            <Item value="111" />
            <Item value="0" />
            <Item value="111" />
            <Item value="1" />
          </indices>
          <liveries/>
        </Item>
	<Item>
          <indices>
            <Item value="6" />
            <Item value="0" />
            <Item value="111" />
            <Item value="1" />
          </indices>
          <liveries/>
        </Item>        
      </colors>
      <kits>
        <Item>0_default_modkit</Item>
      </kits>
      <windowsWithExposedEdges />
      <plateProbabilities>
        <Probabilities>
          <Item>
            <Name>standard white</Name>
            <Value value="90" />
          </Item>
          <Item>
            <Name>white plate 2</Name>
            <Value value="10" />
          </Item>
        </Probabilities>
      </plateProbabilities>
      <lightSettings value="0" />
      <sirenSettings value="0" />
    </Item>



installation finished, enjoy !

This mod is provided free to use and it is not allowed to sell this mod, any parts of it, or use any parts of it for any other purpose!


